The effectiveness of this class increases tremendously with three weapon upgrades - Extended Magazine, Hair Trigger and Scope (of Superior rank, of possible).In conjunction with the bonuses from soldier bonds and the Psi Operation abilities, the Skirmisher can perform 4 attacks during a single round, taking out even the most durable enemies. Marauder ability gives vast tactical opportunities.It's also a perfect method of decreasing distance to an enemy - you can launch the grappling hook to get on an elevation and order the soldier to jump back to the ground on the other side, easily flanking the target. Grapple allows the Skirmisher to quickly get on top of an elevation.Even if the target survives the attack, it will be extremely easy to flank it and finish it off. Use the Judgment ability to pull a dangerous foe towards the Skirmisher.When using this class you should remember about certain things, such as: It also uses a grappling hook, but it allows the Skirmisher to target the enemy - if the hook hits, the enemy will be pulled towards the Skirmisher and will receive a melee attack from the soldier. The second ability is Grapple, allowing them to launch a grappling hook and get to an elevation without using any action points. Thanks to that they can shoot twice during the same round, or shoot first and then move behind cover. The first one is Marauder - it allows Reapers to take shots without ending their turns. They have three abilities to supplement this playstyle. The Skirmisher is a highly mobile character, perfectly suited for short and melee range combat.
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